Creature Maturity Levels
Attributes of the creatures and Damage vs. Armor calculations. When adding an armor, you will see the average damage and decay by default, based on a 50% to 100% damage interval with a random distriburion. You can change this to Max damage, Min damage and Critical hit in the dropdown menu. Armor decay is explained on the Armor Decay page. Showing 4687 of 56 items.
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General InformationAttributesDamage types
Attacks/minCreatureMaturityHealthRegen. TimeRegen. SpeedDamageDamage PotentialDanger LevelHP/LvlThreatTaming LevelSpeedAgilityIntelligencePsycheStaminaStrengthStbCutImpPenShrBrnCldAcdElc
      
 AakasDefender2500 21Minimal2125525  80100802525444  9   
 Paladin7000 49.5Limited6116.73465  80100807025999  22.5   
 Sentinel1300  76Large12108.39880  801008013025131313  37   
 Warden2000  145Great2290.929000  801008020025252525  70   
  Aakas 01Rakta10   Minimal0    11111         
  Yarrijak Young10   Minimal110   138814         
  Yarrijak Mature90   Minimal190   138894         
  Ubo60   Limited610   22202568         
  Magurg Female Young970   Medium9107.8   2545319770         
  Dehera Attacker1500   Medium14107.1   801006015025         
  Aakas 02Rakta10   Minimal0    11111         
  Yarrijak Young10   Minimal110   138814         
  Yarrijak Mature90   Minimal190   138894         
  Ubo60   Limited610   22202568         
     HPsHP/sHP    Levelm/s              
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Latest update: 10-11-2024 19:43:28 (Local Time), Edit properties, Edit columns

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